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Rainbow Road

28

Rainbow Road

PRO

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Made by

@frameroverrides

override

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Override

Rainbow Road

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Instructions

(A)

  1. Apply to a frame separate from your button frame

  2. Place that frame inside your button stack or frame

  3. Set the frame holding the effect to absolute position

  4. Set 0 pixels on all sides to ensure scaling

  5. Whatever text or image you place inside, set pointer events to “none”

  6. If items appear behind the rainbow effect, adjust position or Z-Index

(B)

  1. Apply to your button or frame, turn off fill

  2. Add a new stack around your button or frame and set it to hug contents

  3. Give the stack around your content your desired fill

Code Preview

import type { ComponentType } from "react"
import { motion, useMotionValue, useTransform, useSpring } from "framer-motion"

export function FakeOverride(Component): ComponentType {
    return (props) => {
        // Create motion values for the mouse position (x and y)
        const x = useMotionValue(0.5)
        const y = useMotionValue(0.5)

        // Calculate rotation values based on the mouse position
        const rotateX = useTransform(y, [0, 1], [30, -30])
        const rotateY = useTransform(x, [0, 1], [-30, 30])

        // Apply a smooth spring animation to the rotation values
        const animatedRotateX = useSpring(rotateX, {
            stiffness: 300,
            damping: 30,
        })
        const animatedRotateY = useSpring(rotateY, {
            stiffness: 300,
            damping: 30,
        })

        // Update the motion values on mouse move
        const handleMouseMove = (event) => {
            const rect = event.currentTarget.getBoundingClientRect()
            const mouseX = event.clientX - rect.left
            const mouseY = event.clientY - rect.top

            x.set(mouseX / rect.width)
            y.set(mouseY / rect.height)
        }

        return (
            <Component
                {...props}
                as={motion.div}
                style={{
                    ...props.style,
                    rotateX: animatedRotateX,
                    rotateY: animatedRotateY,
                    transformOrigin: "center",
                }}
                onMouseMove={handleMouseMove}
                onMouseLeave={() => {
                    x.set(0.5)
                    y.set(0.5)
                }}
            />
        )
    }

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Terms of Use for Pro Assets

By accessing and using this Framer Override Library, you agree to the following terms:

All code snippets provided are available for your personal and professional use. This includes personal websites, client projects, paid templates only (with the use of up to 10 assets per template), and other website projects in Framer. You are strictly prohibited from sharing, redistributing, selling these code snippets, or creating derivative works for resale or distribution. Unauthorized sharing, distribution, or selling of these code snippets is a breach of these terms and may result in termination of your access to this library, along with potential legal action.